Friday, June 29, 2012

what i've been working on lately

So I saw this ( and I got excited. But then I noticed that it had already been posted for a week. So here I am, late to the party, and slow as poop when it comes to zBrush. These images are very much "works in progress", so feel free to critique away.


Wednesday, June 13, 2012

walking and hopping along


more ear action reaction
less crappy walk

Original Post:

crappy walk

hoppity hoppity

smore animations

Monday, June 11, 2012

goblin idle update



Here's an update on my goblin animations. Based on some feedback I've gotten here and on Polycount, I've made a true idle cycle, and the previous animation now updated as a "react" animation with more secondary movement on the loincloth and throughout the spine and shoulders.

Also, these images are getting weird compression issues, so make sure to click on them to view them in their native resolution.

Sunday, June 10, 2012

Adventure Time x Star Wars Sketch

Adventure Time is really great. Original Series Star Wars is super amazing. For some reason my brain mashed the two together, and I felt like making a little sketch of Finn and Jake as Han and Chewie.

When asked to describe the premise of Adventure Time, I usually say "It's all about being a young kid and having an awesome imagination."

Saturday, June 9, 2012

idle goblin animation

Here's my latest, a fully rigged goblin character with his lil' sword and shield all textured up. Right now he's doing his "idle" animation loop, and soon I'll be adding more (ie. walk, run, attack, block, death... that kind of thing). Any animation peeps willing to give me some feedback? I'm feeling a bit rusty on some of the finer points of animation, but the weight feels like it moves pretty nice.

Oh, and in other news, I got turned down by Blizzard. Sad day.

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