Monday, June 11, 2012

goblin idle update



Here's an update on my goblin animations. Based on some feedback I've gotten here and on Polycount, I've made a true idle cycle, and the previous animation now updated as a "react" animation with more secondary movement on the loincloth and throughout the spine and shoulders.

Also, these images are getting weird compression issues, so make sure to click on them to view them in their native resolution.

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