Monday, October 31, 2011

Peter Ninja Pan progress!

Check it out! Progress! *(only on the face, and the hair is wip) I sure took my time getting back to this little guy, but the model and uv's are all finalized. Now I'm going through the task of painting textures to fit into the "stylized-realism" category. I just know that if I didn't have Mudbox to keep me company on this project, I would be pretty miserable. Is it sad that my software is keeping me company? yes and no, i suppose...

Tuesday, October 25, 2011

Minocentaurus Final

Minocentaurus = the head of a bull, the torso of a man, and the main body of mostly bull/kind of horse. I think the ax turned out pretty dang awesome, but I can't say the same for the rest of this piece.

I saw some awesome digital art today at this site: and then I felt sad when I looked back at mine. Getting back into the digital painting game is tough. I feel like I'm starting from scratch all over again, which is incredibly unpleasant. Feel free to post crits or offer any helpful feedback.

Thanks for coming around to check out my stuff!

Monday, October 24, 2011

behold, the Minocentaurus WIP

wooopp halloween's coming! I sketched this piece using pencil and paper, then scanned it into photoshop. At this stage I'm laying down some ambient occlusion before I get into the more complicated lighting stuff. and the wicked battle ax is obviously temporary. I call him "The Minocentaurus."

On that note, I'm looking for work as a Video Game Artist! If you or anyone else you know happens to have info on those types of jobs, you should probably pass that good stuff right this way. To my inbox. Thanks in advance, you!

I've also updated my portfolio site, if you hadn't already noticed. And you should all be expecting a lot more regular updates, as I am devoting a lot more time to upgrading my portfolio and producing higher quality 2d/3d artwork.

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