Here's my latest, a fully rigged goblin character with his lil' sword and shield all textured up. Right now he's doing his "idle" animation loop, and soon I'll be adding more (ie. walk, run, attack, block, death... that kind of thing). Any animation peeps willing to give me some feedback? I'm feeling a bit rusty on some of the finer points of animation, but the weight feels like it moves pretty nice.
Oh, and in other news, I got turned down by Blizzard. Sad day.